3d Character Artist

Kuala Lumpur, Malaysia

Job Description


:

As a 3D Character Artist, you will need to solve a wide range of problems with well-rounded experience across multiple disciplines, with specialization in Character production workflow.

You thrive on collaboration and report to the Lead Artist to work as a team towards the monthly content pushes and milestones. You have a natural curiosity for all parts of the creative pipeline, and invest time improving your skills.

Responsibilities

  • Delivering excellence
  • Works efficiently and effectively within the technical constraints of production
  • Generates high-quality art work that matches or exceeds studio standards
  • Communication
  • Keep the Lead Artist up to date regarding status of tasks at all times
  • Obtain the Lead Artists guidance and approval as needed on tasks, project initiatives and milestones
  • Proactively schedule own time as necessary, notify Managers and Lead Artists in advance of upcoming roadblocks and challenges
  • Team and personal development
  • Consistently refine one\'s own artistic abilities and learn new software packages and in-house tools
  • Contribute and help build a positive team environment
Requirements:
  • Full proficiency in software packages and tools of the games industry listed below
  • 3ds Max/Maya
  • Substance Painter
  • Zbrush
  • Photoshop
  • PBR workflow
  • Surface knowledge on the following softwares and tools
  • Blender
  • Intermediate proficiency in the following tools:
  • Unreal Engine Character Setup
  • Unreal Engine Rendering (Lighting, Rendering)
  • Highly proficient in one of the following disciplines and/or intermediate in all of them
  • Human Anatomy
  • Creature Anatomy
  • Hard Surface Modeling
  • Cloth Sculpting or Simulation
  • Passion for game development.
  • Proficiency in Game Engine technologies such as Unreal with asset integration
  • Experience with the game art asset pipeline, i.e. highpoly and efficient game ready lowpoly modelling, texturing and baking.
Pluses:
  • Familiarity with other game engines (Unreal Engine, Unity, etc.)
  • Capable of working in other art disciplines (Concept Art, Rig, Animation, VFX, etc).
Benefits:
  • Flexible Hours
  • Paid Time Off
  • Health Insurance
  • Career Development
  • Relocation Assistance
  • Games Night!

Streamline Media Group

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Job Detail

  • Job Id
    JD1016850
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Kuala Lumpur, Malaysia
  • Education
    Not mentioned