Technical Artist

2 - 5 Years    KualaLumpur, Malaysia
KualaLumpur, Malaysia

Job Description

Work content:
1. Research the use of related engines and related internal tools;
2. Provide technical support for problems encountered in art work;
3. Optimize the art work process of the project and make corresponding art tools or plug-ins to improve work efficiency;
4. Analyze the art elements in the scene from a technical point of view, and implement art-related requirements with the program;
5. According to the changes in the planning, art and program in the project development, continuously maintain the game art content development process, specifications, and the use of engine tools;
6. Write and maintain technical documents on the use of game engine functions and the development of game art resources.



job requirements:
1. Have a good professional ability in art, and be proficient in the process and specifications of various resource development of game art;
2. TA position work experience, rich experience in the performance of art in the Unity engine, lighting baking, and scene optimization.
3. Proficient in scripting languages, at least maxscript or mel, python.
4. Master a programming language, C/C++ or C# or Java, and be familiar with Unity's shader programming, and can cooperate well with the project to achieve the required material requirements.
5. Chinese/Malaysian nationality, proficient in Chinese, fluent in Mandarin

Skills Required

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Job Detail

  • Job Id
    JD314704
  • Industry
    Media/Dotcom/Entertainment
  • Total Positions
    2
  • Job Type:
    Full Time
  • Salary:
    Discuss
  • Employment Status
    Permanent
  • Job Location
    KualaLumpur, Malaysia
  • Education
    Any Graduate
  • Experience
    2 - 5 Years