Genai Software Engineer

Kuala Lumpur, M14, MY, Malaysia

Job Description

General Information



Locations

: Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia


Role ID
211598
Worker Type
Regular Employee
Studio/Department
EA China Studio
Work Model
Hybrid

Description & Requirements



Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We're looking for a Software Engineer to join our GenAI/ML initiatives for FC Mobile, helping build practical, production-ready tools that speed up game development. You'll work with our Technical Director and game teams to prototype, integrate, and harden LLM-powered features that improve designer/artist workflows--while bringing a verification-engineer mindset to testing, reliability, and performance. A strong passion for

game development

is essential; deep ML/GenAI research experience is optional. You should be comfortable shipping software, writing tests, and using modern GenAI/LLM services in real products.
Key Responsibilities

Build and iterate LLM/GenAI-powered features and internal tools under guidance, focusing on web apps and game team workflows. Integrate AI features via REST/GraphQL APIs and SDKs; wire up frontend components and backend endpoints; demo and document for users. Write and maintain tests (unit/integration/E2E) and simple evaluation scripts to verify quality, latency, and guardrails. Add basic observability (logs, metrics) and help triage bugs and incidents with senior engineers. Collaborate with designers, artists, and engineers to gather requirements, run small experiments, and incorporate feedback quickly. Contribute to CI/CD and code quality (linting, formatting, code reviews) for AI-assisted tools and services.
Qualifications


Must Have

Bachelor's degree in Computer Science, Software Engineering, or related field, or equivalent hands-on experience. 2-4 years of software engineering experience in

either

web application/full?stack

or

video game application development; you identify as a development engineer (not primarily a data engineer/scientist). Hands-on experience building applications that

use LLM/GenAI services

(e.g., calling GPT-class APIs, basic prompt/response handling, context assembly, simple retrieval), ideally shipped to real users. Verification mindset: experience writing unit/integration tests, setting up CI, and validating functional/performance/latency requirements for tooling or web services. Basic cloud/devops skills: containerization (Docker), deploying to a cloud platform (AWS/GCP/Azure/Vercel), and adding logs/metrics/alerts. Clear communication and documentation skills; ability to explain AI tool behavior and limitations to non-technical stakeholders.
Nice to Have

Exposure to basics of RAG, embeddings, vector databases, and prompt engineering for production use. Familiarity with TypeScript/Node.js for tooling, or C# for engine/editor plugins. Experience with cloud services (AWS/GCP/Azure), containerization (Docker), and infrastructure-as-code for deploying AI tooling. Interest in model evaluation, offline/online A/B testing, and telemetry-driven iteration.






About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Job Detail

  • Job Id
    JD1283983
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Kuala Lumpur, M14, MY, Malaysia
  • Education
    Not mentioned