Job Title: Software Engineer Lead (Game Backend) - JavaFC Mobile Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also continuously delivers fantastic game experience to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our company culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and keep moving forward. We value the synergy between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.In pursuit of excellence, we strive to play a key role in the development of the mobile game industry.As a software engineer, you are an essential part of the game creation process and are involved in the feature design and implementation of the game and live service. You will report to a Sr Software Engineer.Job location: You will work in Kuala Lumpur.ResponsibilitiesMaintain existing server-side code to ensure its robustnessAddress complex server-related technical issues, ensuring minimal downtime and interruption to servicesManage projects/tasks related to server architecture/feature implementation, including planning, coordination, and documentation, and demonstrate commitment to delivery, under the guidance of technical directorsCollaborate with team members, stakeholders, operational teams and external partnersDemonstrate influence via conversations and teamwork, and provide guidance to junior team membersQualificationsBachelor\'s degree or higher in Computer Science or related fieldsAt least 8 years\' experience in game server developmentProficiency in at least one of Java, C or C++Knowledge of common networking protocols (e.g. TCP, UDP, HTTP and Webstock)Knowledge of relational databases (e.g. MySQL or Postgres), NoSQL databases (e.g. MongoDB and DynamoDB), and in-memory data structure store (e.g. Redis)Knowledge of container and serverless technologies (Docker, Kubernetes, AWS ECS)Experience in development for the Linux platformExperience in at least one shipped large online mobile game developmentExperience in the Agile/Scrum methodologyExperience in version control software such as Perforce and GitFamiliarity with the object-oriented programming model and design patternsExcellent debugging capabilitiesSolid conversational skills with both technical and non-technical personnelProficiency in both spoken and written English
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