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Senior Texture/Material Artist
PlayStation Studios Visual Arts (PSSVA) provides world-class content, development, and services to PlayStation Studios. Our team is always at the cutting edge of technology and partners with the industry\'s best minds and companies.
We are looking for a highly talented, motivated, and creative Senior Texture/Materials Artist to work on AAA quality titles. In this role, you will define and document workflows & processes to sustain an internal Texture and Materials pipeline in active development. The ideal candidate will be an active agent in mentoring and training staff to ensure the long-term growth and development of staff with our North American and Malaysian location team members.
As Senior Texture/ Materials Artist, you will work with the Art Department and Clients to create both in-game and cinematic quality environments and props within a range of styles. The focus will be on environmental art pieces and set dressing. Ability to create environments from both detailed concepts and a single photograph is required. A big plus is the ability to take and provide direction from concepts or rough direction to final model/texture. A primary feature of this role will be to expand our capabilities with our team members in Kuala Lumpur, Malaysia by documenting the processes and tools used in active development and mentoring those team members capability.
Responsibilities:
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